Regnum Online
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Alsius:

Alsius is almost a barren wasteland.  It has similarities to the Nordic tribes.  Large mountains and ice are found everywhere within Alsius.  There are three races within the realm of Alsius.  They are:  Dwarfs, Nordos, and Utghars.  Dwarfs are the most stout of the three.  They make great warriors and are fearsome in battle.  Nordos are humans, just with a different name.  They are well-rounded and can be anything they want to become and still be efficient in a battle.  Utghars are totally unique to Alsius.  They resemble large goats with human features (don't ask me what happened there).  Mostly, they are used to frighten an enemy, or get his/her attention.
Personally, I choose to become a Nordo Conjurer.  My characters' name is Sekken.  If you get the chance, talk to me sometime, I'll be happy to help you out.

Characters:
Sekken
- 50 Conjurer
Ragnvaldr - 36 Barbarian
Ephraim - 32 Knight
Iodur - 21 Marksman
I used to have others (a warlock and hunter) but they never appealed to me too greatly.  I suppose later I might get to the other subclasses, but I have friends who have played them, so I do know a limited amount about them.

Sekken's Story:  A Brief Sneak-peak.

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Fire fell from the sky, a sign from the displeased gods of men.  A small fleet set out from the burning remains of the island of Jotaheim.  Aboard were not 300 settlers, the sons and daughter of the King and their guardian.  One vessel held the precious cargo; the children.  But a revolt broke out one night, killing the youngest son.  Heart-broken, the two remaining children kept hope as a new land appeared on the horizon.  Upon landing, they were met by suspicious half-men and a strange-looking goat-people.  Trying desperately not to let his people die on a god-forsaken frozen wasteland, the eldest son initiated negotiations immediately.

Not four years later, the human settlers, now called Nordos, found themselves entering into a war that would change the course of history.  The guardian of the children grew close to the daughter of the King, perhaps too close.  But instead of staying with both his charges, he had to leave.  A book of untold power had been given to the guardian, and he couldn't bear to let it fall into the hands of evil men... or goats.  Thus, he left the Nordo settlement, and made for a magically hidden cavern where he alone could study the magic within the book.
Leading the Nordo forces was their new King, Huther.  Behind him were only a handful of men, bent on proving themselves worthy of their monarch's trust.  The battle they would enter into would be one that they wouldn't soon forget.
Now independent of her brother's ruling, the princess, Cecilia, chose to find her guardian and help him discover the secrets of the mysterious book that had been lit on fire the night that she and her guardian mastered the fire element.  And only the princess would be able to find her guardian, for she knew some secrets not even he knew.
Many choices were placed before Sekken.  To fight, or to love; to conquer or to defend; to kill, or to save.  Decyphering the ancient texts within the book, unlimited power over life... and death were given to him.  All that remains is to decide how to use his newfound power to change the course of the war... of history, and try not to lose his life in the process.  This is his story.